Unlike Smith's combat, all of his builds rely on Composure cards to block Damage, so there's a section in each build for "Main Composure Sources" for what I generally use to block attacks in that build.Of course, this is all personal preference, so if you don't feel like killing people, don't do it. Hunting down a person who hates you and provoke them and kill them, giving you more negotiation and combat experience on your cards and grafts, making you even stronger. Also killing people will give you powerful death loot and Banes from people who hate you, which should be a downside, except many of these Banes cause self-damage in combat so they actually benefit Smith (like Gnarled Effigy, Sketchy Equipment, Fragile Health). You will also get Yellow Reputation cards like Dangerous and Killer that empower Hostility cards, and when you're Intimidating or otherwise hostilely negotiating with someone, you get Intimidation or Insult cards, which synergize heavily with Hostility cards. This even applies to Negotiation, as a Hostile playstyle that favors killing and intimidating people has greater synergy with Red Hostility cards. A note about Murder: Like any game where a non-lethal or pacifist option is highlighted (like Deus Ex or Dishonored), you have a lot more fun and get much stronger if you murder people. Here is a link to an album of Smith's cards to use for reference. Smith has a lot of viable hybrid builds between Hostility (Red) and Diplomacy (Green), just sort of freely flowing between the two. I didn't assign the Negotiation Cards colors because they already did it themselves.
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